Home Games 11 Games That Are Egregiously Missing From the New NES Classic Mini. Nintendo nes classic mini games

11 Games That Are Egregiously Missing From the New NES Classic Mini. Nintendo nes classic mini games

Nintendo Entertainment System: NES Classic Edition

The Nintendo Entertainment System: NES Classic Edition (released in Europe as Nintendo Classic Mini: Nintendo Entertainment System [3] ) is a miniature recreation of the original Nintendo Entertainment System, released on November 11, 2016 in the U.S. and Europe. [3] [9]

For Japan, Nintendo would later announce the Nintendo Classic Mini: Family Computer, a Family Computer equivalent to this iteration of the system. [10]

Production [ edit ]

In April 2017, a Nintendo of America representative reported that the Nintendo Entertainment System: NES Classic Edition was being discontinued, and that final shipments would be sent out to retailers throughout the month. [5] Soon after, the same news would be confirmed for the Australian market, after retailers in the region had confirmed that they would not be receiving more stock [6]. and even later Nintendo would confirm the news in Europe. [7] Nintendo would later state the NES Classic Edition was only meant to be a holiday product, with demand prompting them to produce further shipments [5] [11] Nintendo of America president Reggie Fils-Aimé would also suggest that the system was cancelled to FOCUS on other products going into the future. [11]

In September 2017, Nintendo announced that the NES Classic Edition would be brought back with new shipments beginning in summer 2018. [12] The system was later announced to be in stock starting on June 29, and both it and the Super NES Classic Edition are expected to remain in stock through 2018. [13] [14] [15]

Features [ edit ]

The NES Classics Edition is a miniature “plug and play” Model No. NES-001 Nintendo Entertainment System which can play a set of built-in NES games. The system cannot play NES Game Paks, however, only the installed titles. [3] The system outputs a high-definition video signal through HDMI, and uses a USB-based AC Adapter (note that an adapter does not come with the European version of the console [16] ) that connects to the console through a micro USB port. [1]

Like the original, the system features two controller ports, which are the same model as the Wii Remote’s expansion port. The system comes with an NES Classic Controller, based on the original controller, but any other model of the Classic Controller can also be used. [17]

Turning on the console, the player is taken to the main menu, where they are able to choose one of the thirty games to play out of a list. By pressing Select on the controller, the player is able to sort the games list in various orders [18]. including alphabetically, in original release order, by publisher, by most recently played, the number of times played, and by 2-player games. [19] Finally, if the player remains idle for long enough, the system will enter into “Demo” mode, in which the player is given a tour of the 30 games on the system. [19]

Each of the games has multiple suspend points, allowing the player to stop playing and resume from where they left off. [17] Pressing the Reset button on the console during play returns the player to the main menu, where they are able to save their current progress as a restore point and start a different game. Each title has four suspend points each. [18] Suspend points can also be “locked” by pressing down on the controller when hovering over one, preventing that restore point from being saved over. [19] The player is also able to choose from three different display settings: a simulated CRT display mode, the normal 4:3 mode, and a “pixel perfect” setting. [20] [21]

In addition to this, the player is also able to access suspend points by pressing down and the menu on the top of the screen. Among these features is the ability to change display settings, a general “Settings” menu that allows the player to enable or disable demo mode, screen burn-in reduction, and auto-shutdown, the “Legal Notices” menu, and an option to change the system’s language display. Also available is the manuals, which, instead of displaying the manual on the television, instead displays a QR code, allowing the player to scan it and view digital scans of the original game manuals on a different device. [22] [19]

System specs [ edit ]

  • Components:[23]
  • System-on-chip: Allwinner R16 (4x Cortex A7, Mali400MP2 GPU)
  • RAM: SKHynix (256MB DDR3)
  • Flash: Spansion 512MB SLC NAND flash, TSOP48
  • PMU: AXP223

Games [ edit ]

The NES Classic Edition comes with 30 built-in titles: [3] [9]

As a standalone device, the NES Classic Edition can only play the included games. NES Game Paks are not supported, and additional games cannot be purchased or transferred onto the system. [24]

Games That Are Egregiously Missing From the New NES Classic Mini

The new mini NES with 30 preloaded games is coming out soon. Here are the games they should’ve included.

Nintendo has done a tremendous job turning its 30-year-old games into modern day money. Through re-releases, the Virtual Console, licensing, and more, the 8-bit Marios and Zeldas of the world are still paying off. But the company just pulled its biggest nostalgia gambit of all. In July, Nintendo announced a new product called the NES Classic — a mini version of the original Nintendo Entertainment System, complete with a HDMI hookup for modern TVs and 30 preloaded games.

I’ve had dozens (really, dozens) of people ask me if I’m going to get it. And I’m not sure. Possibly as a present, I suppose. But regardless of whether I get it — I’m going to judge it. Even though it won’t be released for two more months. That’s how everyone does things these days, right?

Specifically, I’ll judge the list of the preloaded games. Because, you see, Nintendo says that’s the entire game library for the system. There won’t be any expansion packs sold. You get the 30 games it comes with and that’s it.

Here is the list of games: Balloon Fight, Bubble Bobble, Castlevania, Castlevania II: Simon’s Quest, Donkey Kong, Donkey Kong Jr., Double Dragon II: The Revenge, Dr. Mario, Excitebike, Final Fantasy, Galaga, Ghosts ‘n Goblins, Gradius, Ice Climber, Kid Icarus, Kirby’s Adventure, The Legend of Zelda, Mario Bros., Mega Man 2, Metroid, Ninja Gaiden, Pac-Man, Punch-Out!! featuring Mr. Dream, StarTropics, Super C, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Tecmo Bowl and Zelda II: The Adventure of Link.

It’s a pretty good list, mixing Nintendo’s IP with some classics by third party companies. At least, it seems that way until you realize there were 677 games made for the NES, and it’s almost impossible to whittle that down to the best four percent.

I put together this list of 11 games that were egregiously omitted. Not necessarily because of my preferences, but because of their role in video game history, their standing in the Nintendo catalog, their popularity at the time, and, of course, their quality. (I feel qualified because I didn’t just live through the NES era, I was an obsessive fan.)

Here are the 11 games that shouldn’t have been omitted from the NES Classic…

11 | Baseball Stars

The games lineup is awfully light on sports, especially baseball, which shined on the NES. The best of the bunch was Baseball Stars, which was ahead of its time. (And not just because it might be the only baseball title in video game history that included female players). It had quality game action and the ability to customize a roster (making up your own names), build your players’ skills by winning and even keep fairly detailed stats for an entire season. That puts it slightly ahead of the more famous titles like R.B.I. Baseball.

10 | Bionic Commando

I’d include Bionic Commando to represent the more “serious” platform games from the Nintendo. While the system is most famous for its cartoon-y platform games (like the Mario and Mega Man series), games like Bionic Commando were a glimpse into where the video game industry was going. And even though the character’s special power was, essentially, a go-go-Gadget arm he used to kill wink-wink Nazis, it was still a unique and innovative game mechanic that elevated the play.

9 | Adventure Island

Adventure Island showed that third-party companies could also make fun, bright-colored platform games for the NES. It was challenging and entertaining to such an extent that it makes quite a few “best NES game” lists. I’d include it because I think a lot of people would like a crack at it again, now that they’re older and have more refined reflexes and hand-eye coordination. It would certainly get more play than a lot of the early Nintendo games like Balloon Fight and Ice Climber.

8 | Kung Fu

A lot of those famous “black box” Nintendo games made the cut, but the eternally entertaining Kung Fu didn’t. (Also Pro Wrestling didn’t, which is just about an equal oversight.) Kung Fu would be great for the NES Classic since it requires no manual to learn how to play and no giant time commitment or particularly refined skills to beat.

7 | NES World Championships 1990

Had I been in charge of the project, including the World Championship game would’ve been my outside-the-box addition. For those unfamiliar, as Nintendo was peaking in 1990, they held a worldwide tournament to find the best player. You’d go to one of the events and compete on a special game. It required getting 50 coins in Super Mario Bros., then beating the first track in Rad Racer, then scoring as many points as possible in Tetris until time ran out. Kids LUSTED after the ability to take that challenge, but it was only released on a cartridge for a handful of people who won a Nintendo Power magazine contest or actually won their age groups in the final championships. (Those cartridges remain some of the rarest and most expensive NES games to buy today.)

And while it’s possible to get the game now as ROM or via other bootleg methods, much of this new console’s target audience has certainly never played it. (Including me.) Had Nintendo included the World Championships as one of the built-in games, it alone would’ve increased sales and demand.

6 | Contra / Tecmo Super Bowl / Mike Tyson’s Punch-Out

I’ve lumped these three games together because all of their franchises are represented on the NES Classic — but by the wrong titles. Contra is far more iconic than its sequel, Super C. I think Nintendo got confused about which Tecmo football game people love — it’s Tecmo Super Bowl thanks to the real NFL rosters and, of course, Bo Jackson. And even though it’s always been weird for Nintendo to bring up the Mike Tyson version of Punch-Out, no one feels a sense of satisfaction when they work their way through the entire game and have to face an imaginary character named Mr. Dream. Everyone wants to knock out Mike Tyson.

5 | Dragon Warrior

Final Fantasy was included on the new system, but Dragon Warrior feels more representative of all of the elements of a perfect NES roleplaying game: Awkwardly imported from Japan, turn-by-turn controls that were easy to learn and understand, challenging and time-consuming gameplay but ultimately conquerable and a style cartoonish enough to be enticing to all.

4 | Ice Hockey

I can’t believe they left off Ice Hockey. Is it because, in this anti-fat-shaming modern climate, they didn’t want to reinvigorate the debate over how many Fats to include in an ideal lineup. (The answer is two, by the way.)

3 | Teenage Mutant Ninja Turtles

I assume TMNT and its sequel, TMNT The Arcade Game weren’t included because of some legal or licensing issues, because otherwise it’s crazy to omit them. They were both extremely popular and high-quality games, and TMNT would’ve been the ideal representative of the virtually endless number of movie, TV, book, commercial and music spinoff games on the NES.

2 | Tetris

This might be the first time Nintendo has done anything in the past 25 years without including Tetris. They seem to feel it’s right up there with Mario and Zelda and Pokemon as one of their flagship brands. So how could it possibly not make the cut?

1 | Battletoads

Battletoads came out a little later in the NES life cycle but managed to be one of those games people still talk about today. Mostly because it was impossible as a kid. I’m pretty sure everyone wants another crack at Battletoads to prove it can be beaten.

games the NES Classic shouldn’t have dumped

games, egregiously, missing, classic, mini, nintendo

Not every game was invited to the Nintendo Entertainment System’s reunion party.

Nintendo launches the NES Classic Edition on November 11 for 60, and it will come with 30 games from the classic console’s library built inside the miniature version of the system. This is another example of nostalgia becoming a big part of the industry, as aging gamers look for ways to reconnect with the digital experiences of their youth. Often the solution is just to sell digital copies of retro games or bundle them together in packages for newer systems. The NES Classic Edition is instead is a tiny take on the original console, one that revitalized the game market in 1985 after the 1983 crash.

The NES, however, had many more than 30 hits. While you can count on the Marios and Zeldas to show up, some of the console’s best games didn’t make the NES Classic cut. So let’s give a spotlight to the best NES games that we won’t get to enjoy on the adorably tiny machine.

Mega Man 3

Capcom released six Mega Man games on the original NES, and they all ranged from good to fantastic. Mega Man 2 did make it into the NES Classic library. For a lot of fans of the 2D side-scroller series, this is the best one thanks to its superb level design and memorable soundtrack. But I’d rather see Mega Man 3 in there.

Like Mega Man 2, the third game that stars the iconic Blue Bomber has some of the best platforming, bosses, and music of any game released on the console. Mega Man 3 also stands out thanks to its inclusion of a slide mechanic, the robot dog Rush (who can turn into a submarine!), and Mega Man’s mysterious brother, Protoman.

Sure, you can play both games in the recent Mega Man Legacy Collection, but I still stings to see my favorite game missing from a machine celebrating the NES.

Above: Mega Man 3 did at least show up on the Mega Man Legacy Collection.

Why it didn’t make the cut: Few NES series have more than one game in the NES Classic library. Nintendo likely only wanted to put one Mega Man game in there and decided to go with the crowd favorite.


This is another classic 2D platformer from Capcom, and one of the best licensed games ever. Scrooge McDuck uses his cane to bounce across enemies, spikes, and pretty much everything else, all while collecting gold and jewels in a noble quest to become ridiculous rich.

You could play that fancy-shmancy remastered version of DuckTales on Playstation 3, Xbox 360, Wii U, and PC, but I know I still prefer the original in all of its pixelated splendor.

Above: The majestic moon fowl.

Why it didn’t make the cut: Nintendo probably didn’t want to have to deal with the hassle and cost of putting licensed games on the NES Classic.


Battletoads is one of the most difficult games ever (damn those speed bikes), but its brawling action is some of the best you’ll find on the NES. It’s also one of the system’s greatest two-player games. It helped establish Rare as a leading studio, and it go on to create classic Nintendo games like Banjo Kazooie and Goldeneye.

Why it didn’t make the cut: These days, Microsoft owns Rare. The company even included Battletoads on its recent Rare Replay collection for the Xbox One. It’s unlikely that Microsoft would agree to any deal allowing that same game to appear in a Nintendo product.

Castlevania 3: Dracula’s Curse

The first Castlevania and its sequel, Simon’s Quest, are on the NES Classic. But where is Dracula’s Curse, the best of that series’ NES games? While Simon’s Quest went too far with its confusing nonlinear gameplay, Dracula’s Curse was a return to pure 2D platforming that we loved in the original Castlevania. It also added variety letting us play as different characters, including future Symphony of the Night star and Dracula offspring, Alucard.

Above: We don’t need no stinking whip.

Why it didn’t make the cut: Again, Nintendo probably didn’t want to put too many games from the same third-party series on the NES Classic. Still, I wish Dracula’s Curse was in there instead of Simon’s Quest.

Teenage Mutant Ninja Turtles II

The first TMNT game on the NES is a frustrating platformer, but the sequel is actually based on a beat-’em-up arcade game from Konami. If you ever played Turtles in Time for the Super Nintendo, this is the same kind of thing. It’s filled with characters that ’80s kids like me remember from the original TMNT cartoon (Beebop and Rocksteady!), and it’s another classic two-player game for the NES.

Above: Of course, you’re saving April.

Why it didn’t make the cut: Just like with DuckTales, Nintendo probably didn’t want to deal with licensing headache of putting a Turtles game on its NES Classic.

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NES Classic Edition

Also known as: Nintendo Classic Mini: Family Computer (JP), Nintendo Classic Mini: Nintendo Entertainment System (AU/EU)Developer: Nintendo European Research Development Publisher: Nintendo Platform: Plug Play Released in JP: November 10, 2016 (standard), July 7, 2018 (Shonen Jump version)Released in US: November 11, 2016Released in EU: November 11, 2016Released in AU: November 10, 2016

This game has a hidden developer message. This game has regional differences. This game has revisional differences.

Nintendo throws their hat into the Plug Play ring with a miniaturized NES that includes 30 built-in games. Thanks to multiple factors like being a well-polished compilation of famous games (first legally available in a DRM-free format), a higher quality emulator than on Virtual Console releases, being an open and moddable system (that can take Wii Classic Controllers), and of course just having the Nintendo name, it was an instant success that redeemed the category almost overnight just to repeat the performance next year. Good luck finding one near its retail price, though.

Developer Message

Found in /usr/bin/kachikachi at 0x59988 is this message:

This is the hanafuda captain speaking. Launching emulation in 3.2.1. Many efforts, tears and countless hours have been put into this jewel. So, please keep this place tidied up and don’t break everything! Cheers, the hanafuda captain.

The name “hanafuda captain” is most likely a reference to the hanafuda cards that Nintendo started out as a manufacturer of (and continues to sell in Japan even today). Hanafuda is also referenced in the Wii U’s DS Virtual Console development info, so it’s likely the internal codename for emulator development.

Regional Differences

Game Selection

There are nine games exclusive to each version of the console.

Exclusive to the international versions:

Exclusive to the Japanese version:

  • Atlantis no Nazo
  • Downtown Nekketsu Koushin Kyoku
  • Downtown Nekketsu Monogatari (aka River City Ransom)
  • Final Fantasy III
  • Mario Open Golf (aka NES Open Tournament Golf)
  • Solomon’s Key
  • Tsuppari Oozumou
  • Yie Ar Kung-Fu

Any games that originally had different titles in Europe and Australia (Shadow Warriors and Probotector II: Return of the Evil Forces) use their respective American names in those versions of the NES Classic. The original European/Australian name of the former is still referenced on the back of the box, however.

Main Menu

  • Appropriately, the design of the main menu differs depending on the region, being based on the design of the Famicom in Japan and the design of the original NES elsewhere.
  • The game icons in the Japanese version are rounder than in the international ones.
  • The international versions have a language select option. This is absent in the Japanese version.

Shonen Jump Edition

A special Japan-only gold-colored Famicom Mini that was released in 2018, containing 20 games based on various Shonen Jump properties:

  • Ankoku Shinwa: Yamato Takeru Densetsu
  • Captain Tsubasa (aka Tecmo Cup: Soccer/Football Game)
  • Captain Tsubasa Vol. II: Super Striker
  • Dragon Ball: Shenron no Nazo (aka Dragon Power)
  • Dragon Ball 3: Gokuuden
  • Dragon Ball Z: Kyoushuu! Saiya Jin
  • Dragon Quest (aka Dragon Warrior)
  • Famicom Jump: Eiyuu Retsuden
  • Famicom Jump II: Saikyou no 7 Nin
  • Hokuto no Ken
  • Hokuto no Ken 3: Shin Seiki Sōzō: Seiken Retsuden
  • Kinnikuman: Kinniku-sei Oi Sodatsusen
  • Magical Taruruuto-kun FANTASTIC WORLD!!
  • Kinnikuman: Muscle Tag Match (aka M.U.S.C.L.E.)
  • Rokudenashi Blues
  • Saint Seiya: Ogon Densetsu
  • Saint Seiya: Ogon Densetsu Kanketsu-hen
  • Sakigake!! Otokojuku Shippu Ichi Go Sei
  • Sekiryuo
  • Tenchi wo Kurau (aka Destiny of an Emperor)

SNES Classic vs. NES Classic: Which Retro Console Is For You?

The SNES Classic Edition and NES Clasic Edition both celebrate Nintendo’s greatest classic games, but which one is better for you?

Nintendo’s coveted SNES Classic Edition is launching very soon, and its previous mini retro console, the NES Classic Edition, is coming back next year after months of selling out.

So which one should you get? We’re glad you asked.

What’s a NES? What’s a SNES?

The NES, or Nintendo Entertainment System, was Nintendo’s first home console, which launched in 1985. The SNES, or Super Nintendo Entertainment System, released in 1990 with improved graphics.

The Classic Editions are miniaturized versions of these systems, each with a set number of pre-installed games that you can’t add to.

Which has better games?

Ah, the most important question. The NES Classic Edition includes 30 games, (you can find the full list here) including Super Mario Bros., Castlevania, Metroid, and The Legend of Zelda. The SNES Classic Edition has 21 games, (full list here), with heavy hitters like Earthbound, Super Metroid, Super Mario RPG: Legend of the Seven Stars, The Legend of Zelda: A Link to the Past and the previously unreleased Star Fox 2.

NES Classic

  • Balloon Fight
  • Bubble Bobble
  • Castlevania
  • Castlevania II: Simon’s Quest
  • Donkey Kong
  • Donkey Kong Jr.
  • Double Dragon II: The Revenge
  • Dr. Mario
  • Excitebike
  • Final Fantasy
  • Galaga
  • Ghosts ‘N Goblins
  • Gradius
  • Ice Climber
  • Kid Icarus
  • Kirby’s Adventure
  • Mario Bros.
  • Mega Man 2
  • Metroid
  • Ninja Gaiden
  • Pac-Man
  • Punch-Out!! Featuring Mr. Dream
  • StarTropics
  • Super C
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Tecmo Bowl
  • The Legend of Zelda, Zelda II: The Adventures of Lin

SNES Classic

  • Contra III: The Alien Wars
  • Donkey Kong Country
  • Earthbound
  • Final Fantasy VI
  • F-Zero
  • Kirby’s Dream Course
  • Kirby Super Star
  • The Legend of Zelda: A Link to the Past
  • Mega Man X
  • Secret of Mana
  • Star Fox
  • Star Fox 2
  • Street Fighter II Turbo: Hyper Fighting
  • Super Castlevania IV
  • Super Ghouls ‘n Ghosts
  • Super Mario Kart
  • Super Mario RPG: Legend of the Seven Stars
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Punch-Out!!

While it’s a matter of personal preference, I think it’s an easy choice: the SNES Classic Edition has a stronger collection of games that will keep you playing for hundreds of hours on end.

What about multiplayer?

Both systems support multiplayer for applicable titles, but the SNES Classic Edition sure makes it easier. That system comes with two controllers in the box, so you’re ready to plug and play with a friend right away. The NES Classic only includes one controller, so you’ll have to dig out (or buy) a Classic Controller or Classic Controller Pro from your Wii U to be the second player.

How much do they cost?

The NES Classic wins on cost. It’s just 60, while the SNES Classic Edition is 80. But with the SNES Classic, you’re getting a second controller and better games, so you might consider it a better value overall.

So which one should I get?

If you have to pick one, get the SNES Classic Edition. You’re going to get fewer games, but they’re a better collection overall. The package includes a second controller for some throwback multiplayer experiences, and you’ll get to play Star Fox 2 for the first time ever.

That being said, each is a monument to a separate part of Nintendo’s (and gaming’s) history, and if you can afford both, you’ll have miniature testaments to some of the best classic games ever. That is, if you can find either of them in stores. Nintendo hasn’t had a great track record with that so far.

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